Set in a persistent ‘living’ world, the choices and actions of players and AI drive the world. No two realms (shards) will ever be the same. No two stories alike. dge of Chaos is a persistent MMORPG-RTS game and medieval fantasy simulation set in an evolving, persistent world called Eorthe. Emergent effects and events procedurally shape the natural order of the world, as well as the social and political landscape. No two realms (shards) will ever be alike. No two experiences the same. Feudalism is the order of the day. Villages, towns and citadels are built, nurtured and ruled by players assuming the roles of kings and lords. Warfare and diplomacy shift the borders of kingdoms over time. Peaceful citizens of commerce inhabit player-built settlements, earning their own fortunes via craft and trade. Adventuring heroes slay monsters for quest rewards and valuable crafting reagents, or brave dungeons in the pursuit of treasure. Edge of Chaos aims to be the de facto medieval fantasy incarnation of the Metaverse where players can stay immersed in a convincingly life-like alternate existence for the next several decades. It is an MMO game in one sense, but in another aims to re-create a fantasy existence in the digital realm, powered by distributed, data centre-scale engine technologies and the blockchain.